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View Poll Results: Which was the best?

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  • SUCCESSOR

    5 38.46%
  • bigjoe

    5 38.46%
  • Nightmare

    0 0%
  • CJC

    2 15.38%
  • lineas

    1 7.69%
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Thread: Screenshot of the Week 19 [Tie - BigJoe & SUCCESSOR]

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  1. #1
    OMNOMNOM 4matsy's Avatar
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    @SUCCESSOR
    Pretty nice looking fairy pond you got here.
    @bigjoe
    Ooh, a snowy screen! :o Looks pretty painful, too, with all those Lynels. D:
    @Nightmare
    Meh...the new enemies are nice, but otherwise it's just an empty dungeon room. <_<
    @CJC
    I like seeing weird mixes of graphics in dungeons, but it helps if the proper enemies are there, too. I hope there's an explanation in the quest's story for why you'd have enemies like ghosts like Ghinis in a mountain-type dungeon...o_O
    @lineas
    HOOOOOOOOOOOOLY SNARFBLAM TOO MUCH GREEN

    --------------------------------------------------

    So. Let's assess our situation.

    lineas is right out because GREEN.

    Nightmare is out because plain.

    CJC is out because weird.

    Which just leaves SUCCESSOR and bigjoe.

    SUCCESSOR's shot is nice and all, and uses the tree and mountain tiles well (except for that part in the upper left corner where there are trees hovering over the water...uh, wut? o_O), though it is also Just Another Classic Tileset Fairy Pond(tm).

    bigjoe's shot is also pretty, and puts new tiles to good use. What little water there is compared to SUCCESSOR's shot is used wisely, and the enemies on display are 3 colors instead of just 1. However, the shot does suffer from the same All One Color(tm) syndrome lineas's shot did--it's just that snowy palettes are a bit more acceptable in this regard since they occur in reality as well.

    So I voted for bigjoe.
    "Walking around naked is a health issue. Forinstance, if you walk around naked and aren't a hot woman, people like me are a threat to your health when we start shooting at you."
    -Mottzilla

  2. #2
    Cor Blimey! CJC's Avatar
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    Quote Originally Posted by 4matsy View Post
    @CJC
    I like seeing weird mixes of graphics in dungeons, but it helps if the proper enemies are there, too. I hope there's an explanation in the quest's story for why you'd have enemies like ghosts like Ghinis in a mountain-type dungeon...o_O
    The dungeon introduces the Hammer, which can be used to smash graves in the overworld. Ghinis are used as a visual 'hint' that you should head towards places with graves after you finish the dungeon (there are also a few graves in the dungeon, though not on this particular screen).



    I voted for @SUCCESSOR , because I felt it was an innovative new take on the staple fairy pond. While @bigjoe 's shot is lovely, I find myself perturbed by the big gumdrop trees (the little ones are great and I need to find them in the classic set, but something doesn't feel right about the big ones). @Nightmare 's screen is... daring. I have to say it's clever to submit a screen like that in this sort of contest. @lineas 's screen has great action, but I was distracted by the passive subscreen.

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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