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View Poll Results: Do you plan on making a 5th entry?

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  • Yes

    10 58.82%
  • No

    7 41.18%
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Thread: Fifth Quest Planning and Discussion

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  1. #10
    Cor Blimey! CJC's Avatar
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    Quote Originally Posted by Nightmare View Post
    Can someone post the example 3rd and 4th?

    -James

    -
    Well you can get the unpassworded 'fourth' from Imzogelmo's site:

    Quote Originally Posted by Imzogelmo View Post
    As for the others (1st through 3rd), you'll need to wait for somebody to give permission for them to be uploaded.

    ====================

    Quote Originally Posted by Gleeok View Post
    * No Summoners that can summon bosses, where "bosses" includes the standard bosses, Moldorm, Lanmola and Patra (but not Digdogger Kid). Also, no enemies that split into bosses, and no enemies that grow into bosses.
    * Custom bosses (defined as enemies that are not created via the enemy editor) are not allowed.
    I'd like an exception added to this: Bosses should be able to 'split' upon death into other bosses (albeit with the same graphic), to create bosses that have stages of combat (for example, an Aquamentus that shoots fireballs is defeated, 'dies', and splits into one Aquamentus that shoots swords instead).

    EDIT: Bummer, it doesn't look like you can set death behavior for bosses. ARGH!

    Spoiler: show
    I've got a really cool idea for the Ganon fight which will require the ability for bosses to change into other bosses.
    Spoiler: show
    The battle starts with Ganon floating around the center, surrounded by 8 flames (Manhandla 2). When the flames are extinguished, he vanishes and reappears on the right side of the screen, firing swords (Aquamentus). Beat him there and he switches to the left side of the screen (Aquamentus again). If you beat him THERE, then he moves to the top of the screen and, with the Triforce of Power hovering in front of him, sends streams of fire across the room (Gleeok 2 w/One head). Finally, if you beat him at this point he turns invisible, floating around the room launching fireballs until you wound him and shoot him with the Silver Arrow (Ganon).
    Last edited by CJC; 08-08-2013 at 02:13 AM.

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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