Level 9 is almost done. Fixed a bunch of stuff:
- blue wizzrobes (closer to the real thing, anyway) - fairies fly around - items left by enemies should be more accurate - the enemies' rapid-fire weapons bug - a double sized screen mode for resolutions of 640x480 and above - memory management (hehehe... I think the older versions had memory leaks. Hopefully I've fixed the problem.) - enemies stop when you get a clock - only one clock at a time - keyboard & joystick dialog box bug in high res modes |