* The map viewer in ZQuest will now mark rooms as dark as appropriate.
* Restoring focus to ZQuest should no longer intermittently crash it.
* If Load Last is disabled, ZQuest will no longer give the default blank quest the name of your last opened quest. Good way to lose a lot of work.
* Fixed various issues with the quest template:
- Oval Patras now use the correct E. Tile.
- Swapped Din's Fire and Roc Items in the Active (New, B) subscreen.
- Ladder 2 now has "2-Hand" checked.
- Changed Stomp Boots to use CSet 8.
- Set some door combos to Overhead.
- The DMap name spaces in the subscreens of the default quest are now centered instead of left-aligned.
* Fixed the Triforce warp-out bug.
* Now, arrow ammunition counters will be unchanged if Link's Arrow item ceases to be available.
* Fixed the screen initialisation spinning tile bug.
* Intra-DMap scrolling warps no longer fade-out the palette unnecessarily.
* Scrolling Warps and warping combos now function correctly together.