Hey guys,
How's it going? Time for me to randomly drop by and ask questions...
Someone wrote me wanting to create a for-profit game (basically a quest file) that uses the ZC engine but without any references to Zelda. First of all, is it even possible at this point to remove the ZC title, etc. (yeah, I haven't been keeping up on ZC). Second, do we (i.e. you developers/ZC custodians) have any licensing info or restrictions on ZC and quest files. Could someone sell a quest, Zelda-based or otherwise? I'm guessing no on the Zelda ones, or anything based on copyrighted work. What about a completely original quest?
Here are his questions:
- Does Armageddon Games have any problem with completely original non-Zelda games being created for Zelda Classic?
- Does Armageddon Games have any problem with developers using Zelda Classic only as a video game engine for original games and stripping out all of the references to The Legend of Zelda?
- Does Armageddon Games have any problem with developers selling their own custom created quests packaged with ZeldaClassic (as a game engine only, as decribed above) if the custom quests contain completely original game sprites, tiles, music, etc, and all references to The Legend of Zelda are removed? As I mentioned above, I would like to sell a video game and comic book bundle for A Full Moon Rising, and would need to be able to have a custom installer program install the Zelda Classic engine with the game so that people can play it "right out of the box."
- Is there an official license agreement for Zelda Classic that specifies all of this legal details of the software that I can keep on file for reference?
This is from Daniel Keller, Project Destiny Studios, www.projectdestinystudios.com
Let me know what I should tell him, or if you want me to forward the email to one of you guys.
Thanks.
Jer