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Thread: in Honor of 5th Quest

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  1. #1
    AGN's resident fox. Orithan's Avatar
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    Moar progress:

    Spoiler: show
    Finished Level 5 and completed level 6. The all I can say is that Level 6 is way too easy at this point in the quest, with the only attempts at making it harder being the use of cheap tricks like forcing you to get hit by Red Bubbles and use tons of arrows to defeat the Goriyas in the proceeding rooms or use a potion to regain your sword and the classic "Trap rooms" that send you back to the start of the dungeon. I thought this quest was going to get fairer than that .

    My current equipment:
    • Magic Sword
    • Blue Ring
    • Magic Shield
    • Book
    • Raft
    • Ladder
    • Magic Boomerang
    • Bombs x16
    • Bow and Arrow
    • Blue Candle
    • Whistle
    • Red Potion
    • 13 Heart Containers.
    • Still 0 deaths.
    The Legend of Zelda: Zelda's Last Wish.
    Progress: 99% complete. (Overworld: 100%, Dungeons: 99% overall).
    ETA: Pending.
    Beta/Demo: Out now!


  2. #2
    The Time-Loop Continues ZC Developer
    Gleeok's Avatar
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    Quote Originally Posted by Orithan View Post
    Moar progress:

    Spoiler: show
    Finished Level 5 and completed level 6. The all I can say is that Level 6 is way too easy at this point in the quest, with the only attempts at making it harder being the use of cheap tricks like forcing you to get hit by Red Bubbles and use tons of arrows to defeat the Goriyas in the proceeding rooms or use a potion to regain your sword and the classic "Trap rooms" that send you back to the start of the dungeon. I thought this quest was going to get fairer than that .

    My current equipment:
    • Magic Sword
    • Blue Ring
    • Magic Shield
    • Book
    • Raft
    • Ladder
    • Magic Boomerang
    • Bombs x16
    • Bow and Arrow
    • Blue Candle
    • Whistle
    • Red Potion
    • 13 Heart Containers.
    • Still 0 deaths.
    Ugh. Yes, this is the one aspect of 3rd that is overused IMO. LV 6, 7, 8 as I recall are fairly annoying in this regard.
    Consequently, I've now done 5 and 6 as well, (I haven't upped the videos yet) so I'm pretty much where you are at. Good Luck Orithan!

    I'm going to try and get 7, 8, and 9 done tonight (or just 7, 8 if I don't have enough time). Still no Blue Ring!


    [EDIT] Beat it without using the Blue Ring in 4:40:52!

    Poll time. I died. Guess the Level I died in:
    a) Level 7
    b) Level 8
    c) Level 9
    d) All of the above
    Last edited by Gleeok; 08-08-2013 at 08:26 AM.
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

  3. #3
    Wizrobe Nightmare's Avatar
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    Cool. When you going to upload it?

    -James

    Facebook: http://www.facebook.com/nightmarejames YouTube: http://www.youtube.com/nightmarejames

    Game Projects
    Zelda Classic:
    Completed: Zelda NES Remastered, Demo 1st Quest, Demo 2nd Quest, James Quest: Remastered (V 2.1), Memorial Quest, New Quest 2 2015. New Quest: Rebuilt
    In development: Demo SP, James Quest: Remastered (V 3.0)t, 6QI

  4. #4
    The Time-Loop Continues ZC Developer
    Gleeok's Avatar
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    Quote Originally Posted by Nightmare View Post
    Cool. When you going to upload it?

    -James
    Well right now Part 8 has been uploading (now at 86%!) for almost 2 hours.... Considering there are 13 parts it shouldn't take longer than, say... forever. >_<


    Quote Originally Posted by SUCCESSOR View Post
    Unfortunately no. I have been meaning to get one. Or one of those Wii2USB adapters for my Classic Controllers.
    I got a PS1/PS2 to USB at Amazon for $4 bucks about a year ago. It's el-cheapo but hasn't broken yet!


    [edit]
    Yester-yesterday's videos:

    Part 7 - Level 5
    Part 8 - Level 6

    Yesterday's vids:
    Part 9 - Level 8a
    Part 10 - Level 7
    Last edited by Gleeok; 08-08-2013 at 10:26 PM.
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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