Quote Originally Posted by Moosh View Post
I used weapons. If I hadn't, it'd probably kill me from lack of invincibility frames.

I'm checking, as I remember something about circular collision, and I never saw your code. Often, circular collision looks like this:

Code:
if ( CircularCollision(ew->x, ew->Y, radius1, Link->X, Link->Y, radius2) Link->HP -= val;
...but as you say you used ew->Power, my original point stands, as this may be something that needs examination.