I have been trying to make rooms with paths that appear over lava and move, just like it is in Hero of Dreams. I wanted it to move one square ahead every 3 seconds, which also gets rid of the square in back. The path should be 3 tiles long. I made a lava tile with A. Frames set to 1 and speed set to 180 (I also made 1 at 120 and 1 at 60 for when it starts; same with the floor), and it should have cycled to the floor tile. I did the same things with the floor tiles. When I tested it, at first, they cycled very slowly and left the wrong color underneath them, even though I set it to cycle at the correct color. After cycling for a few seconds, the cycling became synchronised for no apparent reason, so it moved in blocks of three rather than one at a time. What's going on?